The Making Of Melody Jams
After months of hard work, I’ve finally gotten my side project, Melody Jams, into the App Store. It’s been quite the adventure, and I’m thrilled to see it in the store. Seeing it live makes me reflect on the process that got us there: our failures and successes, some of the crazy stuff we figured out and what our hopes and dreams are.
To give you some context, I worked with five other people completely remotely. Most of us still haven’t met in real life. In spite of that, we designed, programmed, animated and submitted the app in four months. It works on iPhone 4s through iPhone 6s+ and iPad 2 through iPad Pro. We also tested it with over 30 kids, ranging from nine months to nine years old, in that timeframe.
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